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0
votes
Fixed

[Cinemachine] Input Filed of Composer Target Size is overlapping with it...

Package: Cinemachine

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Jul 27, 2020

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Version/s: 2.6.0, 2.5.0

Composer Target Size text under the Preferences Cinemachine window is overlapping with its Input Field. Steps to repro: 1. Create a... Read more

0
votes
Duplicate

[MacOS] Crash on [NSApplication endModalSession:] when saving while Play...

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Nov 20, 2024

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Version/s: 6000.0.28f1, 6000.1.0a7

Steps to reproduce: 1. Open the “user’s attached project” 2. Open “SampleScene” 3. Make some changes to the project 4. Enter Pla... Read more

0
votes
Not Reproducible

White screen is rendered with Camera Stacking on Android devices with Ad...

Package: Scriptable Render Pipeline Universal

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Feb 07, 2020

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Version/s: 7.2.0

1. Open attached project; 2. Make sure Graphics API is set to Vulkan; 3. Make sure both HDR and MSAA are enabled in UniversalRenderP... Read more

2
votes
Fixed

[GrabPass] Screen flips upside down when using GrabPass, HDR and image e...

DirectX

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Mar 18, 2016

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Version/s: 5.4.0b10

The game view is vertically flipped when the following conditions are met: - The camera renders a material that uses GrabPass. - HD... Read more

0
votes
Fixed

[iOS]WWW.LoadFromCacheOrDownload does not remove least used asset bundle...

iOS

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Jan 18, 2016

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Version/s: 5.3.1p2

1. Open attached project 2. Change lionbUrl string into "https://oc.unity3d.com/index.php/s/WDNK7fwsrEXCygT/download" in Loader.cs 3... Read more

1
votes
Fixed

Non-descriptive error is shown when trying to Create Internet Match for ...

Networking

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Jan 20, 2016

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Version/s: 5.4.0b3

This happens when you are not connected to any project in Connect window or project you connected to in Connect window is not config... Read more

0
votes
Duplicate

[LWRP] Lightweight rendering with tilemap Bug

Graphics - General

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Jul 10, 2018

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Version/s:

SRP Repo: Issue #1192 Bug detail: Tiles disappear in game view, when tile is not visible in the scene view Read more

0
votes
Fixed

Mesh.RecalculateTangents drops 3rd & 4th component of UV0 (for Vector3/V...

Graphics - General

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May 03, 2020

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Version/s: 2019.3.7f1, 2019.3.9f1, 2020.2

How to reproduce: 1. Open the attached project's Scene labeled "Temp" 2. Enter the Play Mode 3. Observe the Console Window Expected... Read more

0
votes
Duplicate

Setting Shader Texture2DArray via CommandBuffer/MaterialPropertyBlock/Ma...

Graphics - General

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Jun 13, 2019

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Version/s: 2017.4.0f1, 2018.3.10f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open user-submitted project (Repro_Shader_Properties) or tester-submitted project (Repro_Shader_Properties_NoSR... Read more

0
votes
Fixed

[Cache Server] Crash when using -batchmode -quit

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Jun 07, 2022

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Version/s: 2022.2.0a13

This crash is happening only when using CacheServer and opening project through command line with these arguments. Currently there i... Read more

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