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6
votes
Fixed

Flickering hover state in ListView using new Input System

Package: UI Toolkit

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Sep 02, 2020

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Version/s: 1.0.0-preview.8

Description:The ListView gives hover feedback by default. When using the new Input system, which changes the behaviour of the Event ... Read more

1
votes
Won't Fix

[SpriteShape] Default colliders are created on center pivot point even i...

Package: 2D Sprite Shape

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Feb 04, 2020

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Version/s: 3.0.8

How to reproduce:1. Create a new 2D project2. Install the Sprite Shape package.3. Import an image, and edit the sprite to have a cus... Read more

0
votes
Fixed

[Cache Server] Crash when using -batchmode -quit

Accelerator

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Jun 07, 2022

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Version/s: 2022.2.0a13

This crash is happening only when using CacheServer and opening project through command line with these arguments. Currently there i... Read more

0
votes
Fixed

IL2CPP Android build fails with Unity.IL2CPP.Building.BuilderFailedExcep...

IL2CPP

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Nov 14, 2016

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Version/s: 5.4.2p2

Unity.IL2CPP.Building.BuilderFailedException linker fails but it's not reported why. Possibly it prints stdout instead of stderr. Read more

0
votes
Fixed

[Shuriken] Unity crashes on "ParticleSystemParticles::element_assign" wh...

Shuriken

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Jan 20, 2016

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Version/s: 5.4.0b3

Reproduction steps:1. Open attached Unity project.2. Open the "repro" scene.3. Descend "FX" game object in the hierarchy.4. Select "... Read more

0
votes
Active

UI GameObjects are not positioned at 0,0,0 when creating them while Scen...

uGUI Framework

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Dec 10, 2025

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Version/s: 6000.0.64f1, 6000.2.15f1, 6000.3.1f1, 6000.4.0a5, 6000.5.0a3, 6000.6.0a1

Steps to reproduce: Create a new Unity project using a 3D Universal Template Make sure the Scene view is active Right-click in the H... Read more

0
votes
Not Reproducible

[XR][Quest][URP] small image corruption when using MSAA, HDR and Multivi...

Package: Oculus XR Plugin

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Feb 14, 2020

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Version/s: 1.1.5

This issue was only seen on the Quest, I did not see it on the Go using the same config. It only seemed to manifest when using MSAA,... Read more

0
votes
Fixed

Dynamic lights still show up in the Profiler consuming time when "Main L...

Universal RP

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May 30, 2023

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Version/s: 2021.3.25f1, 2022.3.0f1, 2023.1.0b19

How to reproduce:1. Open the "IN_42018" project2. Press File -> Buil Settings3. In Build Settings enable "Development Build" and ... Read more

0
votes
Fixed

Unity Hangs in an infinite callback loop when reloading scripts after lo...

Mono

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Jan 06, 2021

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Version/s: 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project ("LogFromRenderThreadBug.zip")2. Load "Scene" scene3. Enter Play mode4. Exit Pl... Read more

0
votes
Fixed

AssetPreview dissapears after clearing cache when using RenderStaticPreview

Scene Management

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Dec 07, 2016

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Version/s: 5.5.0f3

Steps to reproduce:1. Download and open the attached project2. Go to Assets/Prefabs/AnotherCustomObjectContainer/AnotherCustomObject... Read more

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