Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2019.1.0a6
2019.1.0a13
Issue ID
1115061
Regression
No
[Deployment Management] "Keystore" text and keystore path are clipped in keystore manager window
[Deployment Management] "Keystore" text and keystore path are clipped in keystore manager window.
"Keystore" text and keystore path are clipped in keystore manager window.
Steps to reproduce:
1. Create new project.
2. Go to Player settings from Edit > Project Settings > Player.
3. Go to Publishing settings > Keystore Manager.
4. Click on Keystore > create new > anywhere.
5. Select location to save.
Actual Result:
"Keystore" text and keystore path are clipped in keystore manager window.
Note: Keystore Manager window introduced from 2019.1.0a6.
On MAC "Keystore" text is visible.
Expected Result:
"Keystore" text and keystore path should be clearly visible.
Environment:
Windows and Mac
Occurring with:
2019.1.0a13, 2019.1.0a6
Working with:
2019.1.0a5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Add comment