Search Issue Tracker
[UIElements] MinMaxField values in the inspector are not updated when us...
How to reproduce: 1. Open the attached project ("case_1169908-Test.zip") 2. Open BugReport > MinMaxField tab 3. Double click on the ... Read more
Canvas scaling does not update when scaling Camera in orthographic mode
To reproduce: 1. Open the scene 2. Change "Size" field in orthographic camera 3. Notice how canvas size does not change in Scene vie... Read more
[VFX] Indeterminate object field are "hidden" instead of greyed out
* Create a new VFX Graph using a simple loop template * In the output, connect a Texture2D node to the MainTexture slot Actual ... Read more
[NavMeshSurface] Original NavMeshSurface looses NavMesh data if same Nav...
Steps to reproduce: 1. Open attached project "AI11.zip" 2. Open scene "repro" 3. In hierarchy, select "NavMesh Surface (1)" and bak... Read more
[Android][Editor] Unity allows building Android games with a wrong playb...
Reproduction steps: 1. Install Unity 5.3.1f1 WITH Android playback engine 2. Install Unity 5.3.1p1 WITHOUT Android playback engine o... Read more
[HDRP][Android] HDRP tries to build Android Player using Metal graphics API
How to reproduce: 1. Open the attached project 2. Set the active platform to Android 3. Open Android Player Settings 4. Disable "Aut... Read more
ETC Texture Compressor "Fast", "Normal", "Best" dropdown options are broken
Steps to reproduce: 1. Create a new project 2. Go to Edit -> Project Settings -> Editor 3. Try selecting any option in ETC Texture C... Read more
SystemInfo.SupportsRenderTextureFormat does not report correct with ARGB...
Steps to reproduce: 1. Open the attached project 2. Open the main scene 3. Play the scene 4. Observe there is no output in the Conso... Read more
Lighting is not applied correctly after using Progressive Lightmapper wh...
How to reproduce: 1. Open User's attached "Unity 2019.3 Bug Reports.zip" project 2. Load "SampleScene" (Assets -> Scenes) 3. "Genera... Read more
Crash on Rigidbody::CleanupInternal on disabling GameObject with Rigidbo...
The crash appears only if both parent and child GameObjects have a Wheel Collider component and the parent GameObject has a Rigidbod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search: Inspector section icon is less sharp/more pixelated than other editor icons
- Search description string is always truncated
- [VFX] When Grouped Nodes are converted to Subgraph Operator resulting Graph Node is not included in the Group
- Search window icons are less sharp/more pixelated than other editor icons
- The Inspector can be covered when scaling the horizontal separator bar