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[OpenGL] Floating Point RenderTextures produces different result in Open...
Steps to reproduce: 1. Download and open attached project "ReactionDiffusionShader.zip" 2. Make sure to set graphics API in player s... Read more
Duplicated Scenes Reflection probe baked Lighting data is saved in Origi...
Reproduction steps: 1. Open "1101140" project 2. Select "Reflection Probe" and "Bake" 3. Duplicate and select "SampleScene" 4. Drag... Read more
The web browser reports js error when running webgl with "Use pre-built ...
Steps to reproduce: 1. Open attached project "WebLG-Sockets.zip" 2. Build and run for WebGL with "Development build" and "Use Pre-b... Read more
Generated DLL is not loaded with Unity 5.5 and newer
Framework target is set to Mono/.NET 3.5, however in Unity 5.5 while loading this dll, the following error appears: "Plugin targets ... Read more
CanvasRender.OnTransformChanged is being called every frame even though ...
Steps to reproduce: 1.Open attached "Hierarchy-Transform tests" project 2.Open "CanvasRenderer.OnTransformChangedTest" scene 3.Open ... Read more
Field Max Length is set to the first digit typed instead of entire numbe...
*Steps to reproduce:* # Create a new URP project. # Assets > Create > UI Toolkit > UI Document, open this in UI Builder. # Und... Read more
Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...
Reproduction steps: 1. Open attached "test47" Unity project. 2. Open "Standart Assets/Scenes/withrealgeo" scene. 3. Click on "HoloPr... Read more
Transform.position returns (0.0, 0.0, 0.0) in Awake() and OnEnable() whe...
To reproduce: 1. Open attached project 2. Open "scrollviewTest" scene 3. Open Console window 4. Play the scene Actual behavior: in ... Read more
Default Is Native Resolution is ignored when Fullscreen Mode has been ch...
Reproduction steps: 1. Open attached project "1216508_resolution" 2. Go to Edit > Project Settings > Player > Resolution and Present... Read more
All about bugs
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Latest issues
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