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0
votes
By Design

[OpenGL] Floating Point RenderTextures produces different result in Open...

OpenGL

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Dec 11, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Download and open attached project "ReactionDiffusionShader.zip" 2. Make sure to set graphics API in player s... Read more

0
votes
Won't Fix

Duplicated Scenes Reflection probe baked Lighting data is saved in Origi...

Progressive Lightmapper

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Nov 15, 2018

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Version/s: 2017.3.0a1, 2018.2.16f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open "1101140" project 2. Select "Reflection Probe" and "Bake" 3. Duplicate and select "SampleScene" 4. Drag... Read more

2
votes
Won't Fix

The web browser reports js error when running webgl with "Use pre-built ...

WebGL

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Jun 29, 2017

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Version/s: 5.6.1p3

Steps to reproduce: 1. Open attached project "WebLG-Sockets.zip" 2. Build and run for WebGL with "Development build" and "Use Pre-b... Read more

3
votes
By Design

Generated DLL is not loaded with Unity 5.5 and newer

Scripting

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Mar 09, 2017

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Version/s: 5.5.2f1

Framework target is set to Mono/.NET 3.5, however in Unity 5.5 while loading this dll, the following error appears: "Plugin targets ... Read more

4
votes
Fixed

CanvasRender.OnTransformChanged is being called every frame even though ...

UI

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Jun 23, 2016

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Version/s:

Steps to reproduce: 1.Open attached "Hierarchy-Transform tests" project 2.Open "CanvasRenderer.OnTransformChangedTest" scene 3.Open ... Read more

0
votes
Active

Field Max Length is set to the first digit typed instead of entire numbe...

--

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Nov 26, 2024

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Version/s: 6000.0.30f1, 6000.1.0a6, 7000.0.0a1

*Steps to reproduce:* # Create a new URP project. # Assets > Create > UI Toolkit > UI Document, open this in UI Builder. # Und... Read more

1
votes
Fixed

Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...

Graphics - General

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Jan 06, 2016

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Version/s: 5.4.0b1

Reproduction steps: 1. Open attached "test47" Unity project. 2. Open "Standart Assets/Scenes/withrealgeo" scene. 3. Click on "HoloPr... Read more

0
votes
Fixed

Transform.position returns (0.0, 0.0, 0.0) in Awake() and OnEnable() whe...

UI

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Jan 08, 2016

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Version/s: 5.3.1f1

To reproduce: 1. Open attached project 2. Open "scrollviewTest" scene 3. Open Console window 4. Play the scene Actual behavior: in ... Read more

0
votes
Fixed

Default Is Native Resolution is ignored when Fullscreen Mode has been ch...

Windows

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Feb 03, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f6, 2020.1

Reproduction steps: 1. Open attached project "1216508_resolution" 2. Go to Edit > Project Settings > Player > Resolution and Present... Read more

7
votes
Fixed

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