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0
votes
Not Reproducible

Upgrading from 2021.2 to 2022.1 (using AssetDatabase.ForceReserializeAss...

Progressive Lightmapper

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Feb 24, 2022

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Version/s:

Steps to reproduce: 1. Open the attached reproduction project 2. Select the Repro/Reserialize Assets menu option Read more

0
votes
Won't Fix

Putting build into the background, then switching orientation causes the...

iOS

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Jun 20, 2016

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Version/s: 5.4.0b22

How to reproduce: 1. Open attached project 2. Build to iOS and run 3. Once the splash screen appears, immediately doubleclick the H... Read more

0
votes
Active

Build and run player results in shader errors when raytracing is enabled

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Jan 10, 2025

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Version/s: 6000.1.0b2, 6000.2.0a1

*Steps to reproduce:* # Import the attached project # Open Strip.vfx # Select one of the output and observe the inspector # ... Read more

0
votes
By Design

[Profiler] You can only disable display of CPU Usage components

Profiling

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Jan 04, 2016

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Version/s: 5.3.1p1

You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps ... Read more

0
votes
Fixed

ParticleSystem with Subemitter produces IsFinite errors to console

Shuriken

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Jan 05, 2016

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Version/s: 5.4.0b2

1. What happened ParticleSystem with Subemitter produces IsFinite errors to console. 2. How we can reproduce it using the example y... Read more

1
votes
Won't Fix

Empty List Elements appear in the Inspector when using Custom Editor Fie...

Inspector Framework

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Jan 23, 2020

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Version/s: 2019.3.0a7, 2019.3.0f5, 2020.1

How to reproduce: 1. Open the attached project's "case_1214101-Project.zip" Scene labeled "SampleScene" 2. Select the "Test" GameObj... Read more

0
votes
By Design

NativeArray's performance on iOS is not as expected like in editor and A...

Package: Entities

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Jun 10, 2018

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Version/s: 0.0.12-preview.4

To reproduce: 1. Open users attached project "DestroyEntityBug.zip" 2. Open "SampleScene.unity" scene 3. Enter play mode 4. Observe ... Read more

0
votes
Fixed

Streaming Texture is not working when there are only instantiated entity...

Package

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Mar 31, 2020

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Version/s: 2019.3, 2019.3.3f1, 2020.1, 2020.2

How to reproduce: 1. Open attached project "textureStreaming.zip" and scene "SceneFailing" 2. Enter Play mode 3. In Game view, pres... Read more

1
votes
Fixed

particleAmount function does not change the value of ParticleSystem.Emit

Shuriken

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Mar 17, 2017

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Version/s: 5.6.0b11

To reproduce: 1. Open attached project; 2. Run scene " EmissionParamsParticleCounBug"; 3. Open script and change the value of Partic... Read more

0
votes
Fixed

[SRP|Editor] Crash on updating "Render-pipelines.Lightweight" package th...

Graphics - General

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Mar 16, 2018

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Version/s: 2018.2.0a3, 2018.2.0a5

Crash on updating "Render-pipelines.Lightweight" package through Package Manager in Lightweight template project. Steps to repro: 1... Read more

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