Search Issue Tracker

1
votes
Fixed

[XRSDK] [URP] SRPBatcher does not work when using new XR Management System

XR SDK

-

Jan 27, 2020

-

Version/s: 2019.3, 2019.3.0f5, 2020.1

How to reproduce: 1. Open attached project ("SRPBatcherBenchmarking.zip") 2. Enter Play mode Expected result: SRP Batcher works Act... Read more

0
votes
Duplicate

Additively loading scene that contains lightmap onto the scene without l...

Global Illumination

-

Apr 27, 2017

-

Version/s: 5.6.0f3

To reproduce: 1. Open project attached by the user 2. Open scene "Main" and hit play 3. Press the second button: "2. Load Lightmap... Read more

0
votes
Fixed

[IL2CPP] Socket.Select throws NullReferenceException while using NetMQ l...

IL2CPP

-

Jan 06, 2016

-

Version/s: 5.3.0f4

1. Install py27-zmq via macports 2. Go into project root 3. Via terminal python2.7 zmq_echo_rtr.py 4. Open project in Unity 5. Build... Read more

0
votes
By Design

Builds compiled with 'Fast rebuild' don't start on low system resources.

WebGL

-

Dec 18, 2015

-

Version/s: 5.4.0b1

To reproduce: 1. Open project 2. Open scene "area 001" 3. Build to webGL with fast rebuild enabled. 4. Try to open in edge or mozill... Read more

0
votes
Fixed

Cannot add key on custom clips with region settings that have a , decima...

Package: Timeline

-

Oct 11, 2019

-

Version/s: 1.4.0-preview.6

To repro this bug, you need to change your system settings so that the decimal separator is , instead of . Suggestion: the Swedish ... Read more

0
votes
Won't Fix

[UI] Button's OnClick Action doesn't recognize methods when an Assembly ...

uGUI

-

Oct 18, 2018

-

Version/s: 2018.2.10f1

Repro steps: 1. Open user attached project 2. Open scene "Test" 3. Enter Play Mode 4. Press the Button in the Game View and observe ... Read more

0
votes
By Design

Framerate drops when attaching VS2019 or VS2022 debugger

Package: Visual Studio

-

Nov 23, 2021

-

Version/s: 2.0.12

How to reproduce: 1. Open the user's attached "sdna.zip" folder 2. Open the "Unity" project 3. Open the "GeneratedMap" Scene 4. Go t... Read more

0
votes
Fixed

Creating a Prefab with a script containing a NameToLayer from MonoBehavi...

Asset - Database

-

Jun 19, 2019

-

Version/s: 2019.1.0a13, 2019.2.0b6

How to reproduce: 1. Create a new Unity project 2. Import the tester-attached script(Bug.cs) 3. Create a new GameObject and attach t... Read more

0
votes
Fixed

Incorrect functions in the ".symbols.json" file when building for WebGL

--

-

Feb 24, 2023

-

Version/s: 2021.3.18f1, 2022.2.6f1, 2023.1.0b3, 2023.2.0a1

Reproduction steps: 1. Open a new Unity Project 2. Switch to WebGL platform build 3. Change “Player Settings\Settings for WebGL\P... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.