Search Issue Tracker
Fixed
Fixed in 2021.3.28f1, 2022.3.4f1, 2023.1.7f1, 2023.2.0a20
Votes
0
Found in
2021.3.18f1
2022.2.6f1
2023.1.0b3
2023.2.0a1
Issue ID
UUM-28034
Regression
Yes
Incorrect functions in the ".symbols.json" file when building for WebGL
Reproduction steps:
1. Open a new Unity Project
2. Switch to WebGL platform build
3. Change “Player Settings\Settings for WebGL\Publishing Settings\Debug Symbols” to External
4. Build the project
5. Find “.symbols.json” file inside the build folder and open it
Expected result: There are *no* “void JSONWrite” or “JSONRead” functions in the file
Actual result: There are “void JSONWrite” or “JSONRead” functions in the file
Reproducible with: 2021.2.11f1, 2021.3.18f1, 2022.2.6f1, 2023.1.0b3, 2023.2.0a1
Not reproducible with: 2020.3.45f1, 2021.2.0a21
Couldn’t test with versions from 2021.2.0b1 to 2021.2.10f1 (due to compiler errors upon building the project)
Reproducible on: macOS Catalina 10.15.7 (Intel)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search: Inspector section icon is less sharp/more pixelated than other editor icons
- Search description string is always truncated
- [VFX] When Grouped Nodes are converted to Subgraph Operator resulting Graph Node is not included in the Group
- Search window icons are less sharp/more pixelated than other editor icons
- The Inspector can be covered when scaling the horizontal separator bar
Add comment