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Child GameObjects in a Horizontal/Vertical Layout Group don't display th...
How to reproduce:1. Download attached project files2. Open "HorizontalGroupBug" Scene3. In Hierarchy Window go to Canvas -> Panel... Read more
[2D][Animation + PSD Importer] Root bone and bone list references disapp...
After adding bones to a 2D character for skeletal animation, exiting and reloading the program changes the Root Bone to a missing tr... Read more
[Editor] After Building and attempting to build again, the editor build ...
[Editor] After Building and attempting to build again, the editor build location will be incorrect Read more
Editor log shows incorrect file size values of project components after ...
To reproduce:1. Create new project and build it2. Open editor log, find file sizes section (picture attached) Expected: file sizes a... Read more
"Build And Run" the project for Web is allowed even though the directory...
How to reproduce:1. Create a new project2. Go to the Build Profiles -> Web -> Platform Settings -> Client Browser Type ->... Read more
altitudeAngle and azimuthAngel variable of Input.GetTouch always return ...
1. Run the attached project (or use any script that shows values of altitudeAngle and azimuthAngel variable of Input.GetTouch) on iO... Read more
[Linux] Pop-up Editor windows open on different display than the one the...
How to reproduce:1. Open any project on a multi-monitor setup2. Move the Editor window to the right-most monitor3. Open the "Build S... Read more
Analytics API crash at runtime due to code stripping
Reproduction steps:1. Download and open the attached "samples.zip" project2. Build and deploy the project to a mobile device3. Obser... Read more
Joint is attached but no longer functions when connected body is disable...
To reproduce:1. Open attached Unity project "DisablingConnectedObjects.zip"2. Open "TestScene" scene3. Go into Play mode4. Disable A... Read more
[Multiplayer] We can't use Start method in classes derived from NetworkL...
Original NetworkLobbyPlayer class uses Start method itself: public void Start(){DontDestroyOnLoad(gameObject);} So, when you try to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “GUIStyle” and “NullReferenceException” errors thrown in the Console when opening Object Field during script compilation
- Reflections are visible on objects without Recursive Rendering when viewed through transparent parts of another object with Recursive Rendering and Alpha Clipping enabled
- Visual artifacts appear when using "clip" method in custom shader and running on GLES
- Scaled Backgrounds List and dropdown text are enabled while Scaled Backgrounds field is disabled in IMGUI Debugger window
- Editor crashes when large value is entered in Scaled Backgrounds field of IMGUI Debugger window