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0
votes
By Design

HDR materials are not being applied to the GameObjects when entering Pla...

Camera

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Mar 27, 2017

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Version/s: 5.5.1f1

To reproduce:1. Open attached project;2. Run scene "m";3. Enter play mode ( notice that bars are not glowing); Reproduced in: 5.5.0f... Read more

0
votes
Won't Fix

Crash with multiple stack traces when painting detail on Terrain with a ...

Terrain

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Oct 14, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b5, 6000.4.0a2, 6000.5.0a1

How to reproduce:1. Open the attached “IN-115703” project2. Open the “SampleScene”3. In the Hierarchy, click on the “Terrain”4. In t... Read more

6
votes
Active

Memory slowly builds up when using "Mesh.SetVertices()" function in Vulkan

Vulkan

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Mar 12, 2025

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Version/s: 2022.3.60f1, 6000.0.68f1, 6000.3.9f1, 6000.4.0b9, 6000.5.0a7, 6000.6.0a1

How to reproduce:1. Open the “MeshMemoryLeakIssue.zip“ project2. Uncheck the “Auto Graphics API for Windows“ in Project Settings &gt... Read more

8
votes
Fixed

[HDRP] Generating shader includes is broken. Unity package cache permiss...

Graphics - General

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Mar 12, 2018

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Version/s: 2018.1.0b10

How to reproduce:1. Create empty new 3D project2. Go to "Package Manager -> All" and install "Render-pipeline.lightweight 1.1.1"3... Read more

0
votes
Fixed

The Canvas component's warning box is missing an apostrophe when Additio...

uGUI Framework

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Dec 02, 2025

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Version/s: 6000.0.62f1, 6000.2.13f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a1

How to reproduce:1. Open the attached “IN-122983” project2. In the Hierarchy tab, click on the “Canvas” GameObject3. In the Inspecto... Read more

0
votes
Not Reproducible

Texture inspector UI loads twice

UI

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Sep 20, 2016

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Version/s: 5.5.0b4

The UI loads again after modifying a script. 1.Add a script and a texture to a new project; or use the provided project2.Open the te... Read more

0
votes
Postponed

Data gets corrupted after passing it into a static method of the same st...

Mono

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May 01, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1) Extract and open the project attached by user (Corruption_Test.zip).2) Open scene 'corruption.unity'.3) Press ... Read more

4
votes
Fixed

Errors "Shader error in 'Universal Render Pipeline/Particles/Unlit' : ou...

Universal RP

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Dec 19, 2023

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Version/s: 2022.3.16f1, 2023.2.4f1, 2023.3.0b1

How to reproduce:1. Open the "IN_63889" project2. In the Build Settings press Build3. Wait until the build finishes4. Observe the Co... Read more

0
votes
Won't Fix

Dragging materials onto specific LOD objects fails when the LOD group ob...

Scene Management

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Apr 28, 2016

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Version/s: 5.3.4f1

Reproduction steps:1. Open User's project2. Open "Main" scene3. Position the editor camera so both objects are in view, showing the ... Read more

1
votes
Fixed

Vulkan denylist regexp editor validation checker does not match runtime

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Nov 18, 2025

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Version/s: 6000.1.7f1, 6000.2.6f2, 6000.3.0b10, 6000.4.0a4, 6000.5.0a3

The C++ uses the default std::regex modified ECMAScript format while the C# editor validation checker uses the default .NET engine w... Read more

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