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[Vulkan][OpenXR] SRP Foveation Regions Not Centered when eye-tracking is...
Steps to reproduce:1. Open the attached user's project "FoveationBugReport.zip"2. Connect Meta Link to a Quest 3/3S3. Open "Assets/S... Read more
[iOS] Crash when using Addressables.InitializeAsync
Reproduction steps:1. Download and open the attached "Misc.UnityProject.zip"2. Build and deploy the project to iOS3. Observe the cra... Read more
[Android][iOS][Scripting] ToString function is not culture-variant on An...
How to reproduce:1. Open the attached project2. Make sure that scripting backend is set to .NET 4.x3. On Android device go to settin... Read more
Visual Tree Asset Label doesn't underline the Text when it's bold
How to reproduce:1. Open the user's attached "textcore-underline-ellipsis-bug" project2. Observe the displayed Text in the Game view... Read more
[TMP] MissingReferenceException is thrown on deleting Text (TMP) prefab ...
On deleting Text (TMP) prefab from Project window causes editor to throw MissingReferenceException, after that same exception is thr... Read more
Crash in AnimationClipPlayable::SetClip when playing scene
To reproduce:1. Open attached project (repro784839.zip)2. Run Test scene3. Resume scene if it gets paused by error4. Editor crashes ... Read more
[ARCore] "DisableARBackgroundRendering" Null Reference Exception thrown ...
How to reproduce:1. Open "ARCoreNullReference" project and "HelloAR"2. Enter and exit playmode Expected result: No warnings/errors a... Read more
[Android] "Execution failed for task ':launcher:assetPackDebugPreBundleT...
Possibly Google bug: [https://partnerissuetracker.corp.google.com/issues/255732500] Wait for news there. How to reproduce:1. Open th... Read more
Sun and Clouds are distorted when using Tonemapping mode ACES
How to reproduce:1. Open the attached “IN-122530_SampleProject_IDG.zip” project2. Observe the Sun and Volumetric Clouds in Scene Vie... Read more
[Addressables] Converting legacy bundles doesn't remove the pop-up for f...
To reproduce:1) Open the attached project2) Open Window -> Assets Management -> Addressables3) In the pop-up, select Convert E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed