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Style Sheets cannot be referenced in a Theme Style Sheet file when the f...
How to reproduce:1. Create and open a new project2. Create a folder in the Project tab that contains the “#“ symbol in it’s name3. C... Read more
"MissingReferenceException" errors are thrown when closing an in-game dr...
How to reproduce:1. Open the “FleeLink.zip“ project2. Open the “MainMenu“ Scene3. Enter Play Mode4. Click on the “Options” button in... Read more
FontEngine.LoadFontFace fails with Invalid_File_Path when the file path ...
How to reproduce:1. Open the attached “BugReport.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Observe the Console windo... Read more
Crash on mecanim::SetValueWeight when switching the AnimationMixerPlayab...
Steps to reproduce:1. Open the “users attached project”2. Open the “SampleScene”3. Enter Play Mode4. Observe the crash Reproducible ... Read more
Button state fluctuation when switching focus between two Game views whi...
Reproduction steps:1. Open the attached "repro_IN-84451" project2. Open the "Assets/Scenes/ControlScene.unity" Scene3. Make sure you... Read more
The "StringComparer.InvariantCultureIgnoreCase.GetHashCode()" returns di...
How to reproduce:1. Open the “poc-strcmp“ project2. Open the “SampleScene“3. Build and Run for WebGL4. In the first TextField enter ... Read more
Blank window and Error "NullReferenceException: Object reference not set...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Open Project Setti... Read more
2D Light Textures show the lights of any 'blend style' index higher than...
How to reproduce:1. Open the attached project "CustomLit-LightTexturesBug.zip"2. Open Assets/Scenes/SampleScene.unity3. Open Edit>... Read more
[SpeedTree] Wireframe mode not rendering correctly ST assets
Steps to reproduce: 1. Start new HDRP project 2. Import a ST9 asset and add it to a scene 3. Switch scene rendering mode to wirefram... Read more
Light2D affecting only the Default Sorting Layer will also affect any Cu...
How to reproduce:1. Open the attached project "CustomLit-TargetLayerBug.zip"2. Open Assets/Scenes/SampleScene.unity3. Open Edit>P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project
- Ping highlight text is misaligned with asset name when pinging a prefab from Prefab Mode to Project window
- Crash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12