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Performed actions cannot be undone when the Asset in the Input Actions W...
Reproduction steps: 1. Open the attached “InputActionUndone.zip” project 2. Double click on the “Action.inputactions” from the Pro... Read more
"InvalidOperationException" and additional errors throw in the Console w...
How to reproduce: 1. Open the “Input System Test“ project 2. Open the “SampleScene“ 3. Enter the Play Mode Expected result: No... Read more
TouchPhase.Ended is called more than once when releasing the touchscreen
How to reproduce: 1. Open the “TouchEnded test.zip“ project 2. Open the “SampleScene“ 3. Enter the Play Mode 4. Touch and releas... Read more
InputSystem does not register (Xbox) controller inputs in the background...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Connect a controller 4. ... Read more
NullReferenceException is thrown when undoing newly duplicated Action Maps
Reproduction steps: 1. Open the attached “inputsystemnull.zip” project 2. Double click on the “NewActionMap.inputactions” asset fr... Read more
PreUpdate.InputForUIUpdate generates garbage every frame when the Input ...
Reproduction steps: 1. Open the attached “Test14“ project 2. Open the “Assets/Scenes/SampleScene” scene 3. Enter the Play mode 4... Read more
The mouse position is not updated when the "Mouse.WarpCursorPosition" fu...
How to reproduce: 1. Open the “WarpMousePosition.zip“ project 2. Open the “SampleScene” 3. Enter Play Mode 4. Click the Left mou... Read more
Selection state reset occasionally when deselecting the window or reload...
Steps to repro: Open the Project Wide Actions window -> Create the ProjectWideActions asset and select one of the actions in the lis... Read more
Cursor does not move when using CursorMode.ForceSoftware in New Input Sy...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Play Mo... Read more
The new Input System does not register the "Delta Time Scale" Processor ...
How to reproduce: 1. Open the “DeltaTimeRepro“ project 2. Open the “Max“ scene 3. Enter the Play Mode 4. Observe the Console win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used