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By Design
By Design in 1.8.X
Votes
0
Found in [Package]
1.6.3
1.7.0
1.8.2
Issue ID
ISXB-940
Regression
Yes
InputSystem does not register (Xbox) controller inputs in the background when InputSettings.BackgroundBehavior is set to IgnoreFocus
Reproduction steps:
1. Open the “ReproProject“ project
2. Open the “Assets/Scenes/SampleScene“ scene
3. Connect a controller
4. Enter Play Mode
5. Unfocus the Editor window by clicking on the taskbar or focus a different window
6. Press any of the D-pad buttons on the controller
7. Observe the Game View
Expected result: The cube moves when D-pad buttons are pressed
Actual result: The cube does not move
Reproducible with: 1.6.3 (2022.2.0b7, 2022.3.35f1, 6000.0.8f1), 1.7.0, 1.8.2 (2022.3.35f1, 6000.0.8f1)
Not reproducible with: 1.6.3 (2021.3.40f1, 2022.2.0b6), 1.7.0, 1.8.2 (2021.3.40f1)
Reproducible on: Windows 11 Pro (22H2)
Not reproducible on: No other environment tested
Notes:
1. Reproduced with Xbox Series X controller
2. Reproduces in builds and in the Editor
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Resolution Note:
This is the intended behavior of windows gamepad API.
https://learn.microsoft.com/en-us/uwp/api/windows.gaming.input?view=winrt-26100#remarks
"A Windows application must have focus to receive input from a controller."
Resolution Note (1.8.X):
This is the intended behavior of windows gamepad API.
https://learn.microsoft.com/en-us/uwp/api/windows.gaming.input?view=winrt-26100#remarks
"A Windows application must have focus to receive input from a controller."