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Race condition in DefferedResolutionOfBindings
There is a potential race condition in DefferedResolutionOfBindings [https://github.com/Unity-Technologies/InputSystem/blob/ab1b3... Read more
The Action editor does not display the contents when inspecting custom i...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Double-click “/Assets/Settings/TestControls.inputactions“ 3. In t... Read more
TouchPhase.Ended is called more than once when releasing the touchscreen
How to reproduce: 1. Open the “TouchEnded test.zip“ project 2. Open the “SampleScene“ 3. Enter the Play Mode 4. Touch and releas... Read more
InputSystem reroutes a keyboard character into the TextField when charac...
How to reproduce: 1. Open the “TextFieldInputBug.zip“ project 2. Open the “SampleScene“ 3. Enter the Play Mode 4. Press the “X“ ... Read more
InputActionAsset.FindAction throws exception if map is empty. (EditMode)
*Steps to reproduce:* {{var asset = ScriptableObject.Create<InputActionAsset>();}} {{asset.AddActionMap("Map");}} {{asset.FindA... Read more
JoinPlayer does not split the screen when changing the splitScreenIndex ...
How to reproduce: 1. Connect a controller to the device 2. Open the “IN-76945_TestSplitScreen“ project 3. Open the “SampleScene“ ... Read more
"Action Map Must Be Contained in State" and other errors are thrown when...
Reproduction steps: 1. Open the attached "Input System Issue.zip" project 2. Open the "SampleScene" 3. Enter and exit Play mode ... Read more
InputSystem.onEvent is called when changing Cursor.lockState to "CursorL...
How to reproduce: 1. Open the attached “IN-77283” project 2. Connect a gamepad 3. Open the “SampleScene” and enter Play mode 4. ... Read more
UI Toolkit Slider element is not controlled correctly when using a gamep...
Reproduction steps: 1. Open the attached “UITKFaultyControllerSupport.zip“ project 2. Connect the controller 3. Open the SampleSc... Read more
New Input System experiences 1-2 frames of input delay when compared to ...
Steps to reproduce: 1. Open the attached “InputLossReproCase.zip” project 2. Open the “SampleScene” in Assets/Scenes 3. Enter Pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used