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0
votes
Won't Fix

[AppleTV] Minimal vertical movement is interpreted as vertical swiping w...

Package: Input System

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Apr 16, 2024

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Version/s: 1.8.1

How to reproduce: 1. Open the attached Project "AppleTvRemoteNIS.zip" -> AppleTvRemoteNIS 2. Build and Run the Scene "SampleScene"... Read more

0
votes
Fixed

Race condition in DefferedResolutionOfBindings

Package: Input System

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Jan 09, 2024

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Version/s: 1.8.0

There is a potential race condition in DefferedResolutionOfBindings [https://github.com/Unity-Technologies/InputSystem/blob/ab1b3... Read more

0
votes
Active

Action Maps are changed twice when using a shared key to switch between ...

Package: Input System

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Jun 18, 2024

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Version/s: 1.8.2

How to reproduce: 1. Open the attached “IN-78675” project 2. Open the “Demo” scene and enter Play mode 3. Press the “Q” key 4. O... Read more

0
votes
Active

Extra usage of system code and data is created when using the Input Syst...

Package: Input System

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May 17, 2024

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Version/s: 1.8.2

How to reproduce: 1. Create a new project 2. Install the “Input System” package (Windows → Package Manager) 3. Open the project f... Read more

0
votes
Active

InputSystem reroutes a keyboard character into the TextField when charac...

Package: Input System

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May 22, 2024

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Version/s: 1.8.2

How to reproduce: 1. Open the “TextFieldInputBug.zip“ project 2. Open the “SampleScene“ 3. Enter the Play Mode 4. Press the “X“ ... Read more

0
votes
Fixed

InputActionAsset.FindAction throws exception if map is empty. (EditMode)

Package: Input System

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May 26, 2024

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Version/s: 1.8.2

*Steps to reproduce:* {{var asset = ScriptableObject.Create<InputActionAsset>();}} {{asset.AddActionMap("Map");}} {{asset.FindA... Read more

0
votes
Active

JoinPlayer does not split the screen when changing the splitScreenIndex ...

Package: Input System

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May 27, 2024

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Version/s: 1.8.2

How to reproduce: 1. Connect a controller to the device 2. Open the “IN-76945_TestSplitScreen“ project 3. Open the “SampleScene“ ... Read more

0
votes
Active

Poor CPU and GPU performance is observed when a PlayerInput component wi...

Package: Input System

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May 28, 2024

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Version/s: 1.8.2

How to reproduce: 1. Open the attached “inspector_input_issue” project 2. Open the “SampleScene” 3. Select the “Main Camera” in t... Read more

1
votes
Fixed

"Action Map Must Be Contained in State" and other errors are thrown when...

Package: Input System

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May 30, 2024

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Version/s: 1.8.2

Reproduction steps: 1. Open the attached "Input System Issue.zip" project 2. Open the "SampleScene" 3. Enter and exit Play mode ... Read more

0
votes
Won't Fix

InputSystem.onEvent is called when changing Cursor.lockState to "CursorL...

Package: Input System

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Jun 03, 2024

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Version/s: 1.8.2

How to reproduce: 1. Open the attached “IN-77283” project 2. Connect a gamepad 3. Open the “SampleScene” and enter Play mode 4. ... Read more

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