Search Issue Tracker
Won't Fix
Won't Fix in 1.8.X
Votes
1
Found in [Package]
1.8.2
Issue ID
ISXB-910
Regression
No
New Input System experiences 1-2 frames of input delay when compared to the Legacy Input Manager
Steps to reproduce:
1. Open the attached “InputLossReproCase.zip” project
2. Open the “SampleScene” in Assets/Scenes
3. Enter Play Mode
4. Wait until all 3 balls have landed on the ground and press Space Bar to make them jump
5. Observe the Scene view and the Console window
Expected results: All balls jump on the same frame with no input lag
Actual results: Often the Input System balls jump 1-2 frames after the Legacy Input ball
Reproducible with: 1.7.0 (2021.3.39f1, 2022.3.32f1), 1.8.2 (2021.3.39f1, 2022.3.32f1, 6000.0.6f1)
Reproducible on: macOS 14.4.1, Windows 11
Not reproducible on: No other environments tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note:
There are no fixes planned for this Bug
Resolution Note (1.8.X):
There are no fixes planned for this Bug