Search Issue Tracker
Fixed
Fixed in 1.9.0
Votes
0
Found in [Package]
1.8.2
Issue ID
ISXB-895
Regression
No
InputActionAsset.FindAction throws exception if map is empty. (EditMode)
*Steps to reproduce:*
{{var asset = ScriptableObject.Create<InputActionAsset>();}}
{{asset.AddActionMap("Map");}}
{{asset.FindAction("Map/NonExistent"); // <--- NullReferenceException here}}
*Actual results:*
Exception thrown of type NullReferenceException.
*Expected results:*
null returned from FindAction
*Reproducible with versions:*
Input System 1.8.2
*Not reproducible with versions:*
Doesn't seem to be a regression
*Can’t test with versions:*
N/A
*Tested on (OS):*
macOS
*Notes:*
* FindAction should have same semantics regardless of used search string.
* Either null checking is needed in this function or InputActionMap without actions should be created with an array of size 0.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled
- [iOS]Certain characters are not displayed when using iOS devices with 18 OS and newer
- Trees do not render in 'Unity Terrain - URP Demo Scene'
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled
Resolution Note (fix version 1.9.0):
Fixed in upcoming Input System version 1.8.3