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Overlay Camera's Canvases are not rendered when Output Texture is set to...
Reproduction steps:1. Open the attached 'URPRenderCanvasesTargetRenderTexture' project2. Open the 'SampleScene'3. Enter Play Mode Ex... Read more
Camera uses Viewport Rect for mouse position when the Camera's Render Ty...
How to reproduce:1. Open the attached project "ViewportRectBug.zip"2. Open "SampleScene" Scene3. Select the "OverlayCam" GameObject ... Read more
Assets with missing shaders have no preview thumbnails when using URP
How to reproduce:1. Open user's attached project "YataiMura.zip"2. In the Project window search for any Model or Prefab Expected res... Read more
[Mac] Editor crashes on 2021.2 when entering Prefab Mode on a specific P...
Reproduction steps:1. Open the attached project "PrefabViewCrash.zip"2. Open "ReproScene" Scene3. Go to Prefab Mode using the arrow ... Read more
Game view displays a gray screen when Cameras use different Renderers (2...
How to reproduce:1. Open the attached project ("1388104_repro.zip")2. Open "SampleScene" Scene3. Enter Play Mode and observe the Gam... Read more
RenderTexture does not repaint Material when Camera view changes
How to reproduce:1. Open the user's attached project2. Open scene Scenes/RenderTest3. In the Project window, under the Assets folder... Read more
Error "cannot convert from <..>.RenderTargetHandle to <..>.RTHandle" app...
Full title: Error "cannot convert from 'UnityEngine.Rendering.Universal.RenderTargetHandle' to 'UnityEngine.Rendering.RTHandle'" app... Read more
UI Images with UI/Unlit/Transparent and URP/2D/Sprite-Lit-Default materi...
How to reproduce:1. Open the user's attached “Bug Project.zip” project2. Open the “SampleScene” Scene3. Build and Run Expected resul... Read more
[Metal][URP] GameObjects with Tessalation Shader get artifacts/become co...
How to reproduce:1. Open the user's attached "TessellationIssue-2021.2.zip" project2. Open the Scene "SampleScene"3. Zoom in/out the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class