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Fixed in 13.1.5
Votes
0
Found in [Package]
2022.1.0b1
2022.1.0b3
2022.2
Issue ID
1395444
Regression
Yes
RenderTexture does not repaint Material when Camera view changes
How to reproduce:
1. Open the user's attached project
2. Open scene Scenes/RenderTest
3. In the Project window, under the Assets folder, find the RenderTexture "RT"
4. Apply the RenderTexture to the "Sphere" GameObject by dragging RT onto Sphere in the Hierarchy window
5. Press the Play button while observing the Scene and the Game views
6. Select the GameObject "Camera" in the Hierarchy window
7. Move the Camera closer to the Cube, then downwards
8. Observe the RenderTexture drawing onto the Sphere in the Game view
Expected result: the RenderTexture Material on the Sphere repaints and is updated accordingly to the Camera changes
Actual result: the RenderTexture Material on the Sphere does not repaint and leaves trails
Reproducible with: 2022.1.0b1, 2022.1.0b4, 2022.2.0a1, 2022.2.0a7
Not reproducible with: 2019.4.36f1, 2020.3.30f1, 2021.2.14f1, 2022.1.0a16, 2022.1.0b5, 2022.1.0b10
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