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[ProBuilder] Mesh names can change when modifying Scenes
How to reproduce: 1. Open the user's attached project and load Scene "SampleScene" 2. Select the "Cube" GameObject in the Hierarchy ... Read more
[ProBuilder] UV dropdown overlaps Render button in the ProBuilder's UV E...
Steps to reproduce: 1. Open user's attached project "19.3 Packages.zip" 2. In the top menu Navigate to Toos-> ProBuilder -> ProBuild... Read more
Fields are too small in ProBuilder's Shape Tool when "Stair" shape is ch...
How to reproduce: 1. Open the attached "19.3 Packages.zip" Project 2. Open Tools > ProBuilder > ProBuilder window 3. Press + next t... Read more
CTRL+Z has to be performed as many times as there are points in the Poly...
How to reproduce: 1. Create and open a new project 2. Install the ProBuilder package in the Package Manager 3. Create a PolyShape... Read more
ProBuilderize option is disabled when the object is selected with the Ob...
How to reproduce: 1. Open the attached '1305938.zip' project 2. Open 'SampleScene' 3. Open Tools > ProBuilder > ProBuilder Window 4.... Read more
[ProBuilder] Markee Selection while holding CTLR doesn't work in sub-level
1. Get latest PB 4.3.0 version 2. Create a cube with (CTRL+K) 3. Choose any sub-level mode (vertex, edge or face) 4. Hold CTRL and d... Read more
Resizing a face moves its texture out of place when its UV is rotated
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene” Scene 3. Open the ProBuilder ... Read more
[ProBuilder] While clicking and dragging the Action tab, properties of a...
On dragging Action Panel from UV Editor Window, highlights/select properties from the other windows which are in the background. St... Read more
Shortcut Helper Bar displays "Apply Quick Material" shortcut in all wind...
Steps to reproduce: 1. Create a new project 2. Go to Window → Package Manager and install ProBuilder package 3. In the top Menu... Read more
[LWRP] Camera with target render texture does not respect transparent ba...
How to reproduce: 1. Open the attached project 2a. Build for iOS and deploy the Xcode project to an iOS device 2b. Build and run f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used