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Fixed in 7.1.1
Votes
0
Found in [Package]
6.9.0, 6.9.1
Issue ID
1190534
Regression
Yes
[LWRP] Camera with target render texture does not respect transparent background color in Player
How to reproduce:
1. Open the attached project
2a. Build for iOS and deploy the Xcode project to an iOS device
2b. Build and run for macOS or Windows Standalone
Expected: The background is black
Actual: Half of the background is white (see the screenshot attached in the Edit section)
Reproducible with: 2019.2
Reproducible with: Windows and macOS Standalone, iOS, Android, Mono, IL2CPP, Metal, OpenGLES
Reproducible with: LWRP 6.9.0, 6.9.1
Not reproducible with: LWRP 7.1.1, 7.1.2
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Resolution Note (fix version 7.1.1):
This is fixed in UniversalRP 7.1.x version (for 2019.3)