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Crash on TexturesD3D12::CreateTextureInternal() when opening a project f...
How to reproduce:1. Open the attached “IN-131773” project2. Observe the crash Reproducible with: 6000.2.0a10, 6000.3.10f1, 6000.4.0b... Read more
SessionException: Unexpected exception processing network metadata when ...
*Client scripts attached to ticketSteps to reproduce: Host creates a Session without {{WithRelayNetwork()}} (solo lobby, no networki... Read more
Non-multisampled texture binding errors are logged when running the Dept...
How to reproduce:1. Create and open a new Universal 3d project using Vulkan2. Navigate to Window → Package Manager3. Find the “Unive... Read more
"'UIE_NOINTERPOLATION': macro redefinition" warnings are thrown on VFX G...
How to reproduce:1. Open the attached project "WebVFXGraph"2. In the "Build Profiles", switch the Platform to "Web"3. Go to Edit -&g... Read more
"Shader error in 'Hidden/Shader Graphs/BuiltIn Lit Basic'" error is thro...
How to reproduce:1. Open the attached project "WebVFXGraph"2. Go to Edit -> Project Settings -> Player -> Other Settings -&... Read more
Shader compiler and Shader errors are thrown in the Console when buildin...
Steps to reproduce:1. Create a new Unity project2. Open Build Profiles window3. Switch to Web Platform4. Go to Edit -> Project Se... Read more
The Editor does not recognize code errors in generic classes when using ...
Reproduction steps:1. Open the attached “IN-129952“ project2. Open the Test Runner (Window > General > Test Runner)3. Try to r... Read more
Renaming can be initiated for a GameObject that is not selected when dou...
Steps to reproduce: Create a new Unity project using the Universal 2D template Click on the "Global Light 2D" GameObject Wait around... Read more
Long Sprite names are not truncated in the Inspector window name label a...
Steps to reproduce: Create a new Unity project using the Universal 2D template Create a new Triangle Sprite (Assets > Create >... Read more
OpenXR: “+” in the "Enabled Interaction Profiles" appears active despite...
Steps to reproduce: Create a Unity project Go to "Edit -> Project Settings" Select the "XR Plugin Management" Click the "Install ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS