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0
votes
By Design

[SortingLayers] sprites with cutout rendering mode is rendered at the bo...

Shaders

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May 13, 2015

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Version/s: 5.0.1f1

Steps to reproduce:1. Open attached project ("case_696711-test_5.1.0f1 (82c0618b396f).zip").2. Red cloud has same settings as green ... Read more

0
votes
By Design

[Input] Standard US-0195 is violated when a new project is created with ...

Input

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Apr 06, 2021

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Version/s: 2021.2, 2021.2.0a11

Reproduction steps:1. Create a new project using VR Template or open ("VR_Template.zip") project2. Observe Active Input Handling (Pr... Read more

0
votes
Fixed

Performance decrease in EditorOverhead using Deep Profile

Profiling

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Jun 19, 2018

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Version/s: 2017.4.1f1, 2017.4.5f1

Reproduction steps:1. Open the 2017.4 Project attached in the original case description (the archive size is over 5gb).2. Go to 'Win... Read more

0
votes
Fixed

"Mesh.vertices is too small" and "Mesh.uv is out of bounds" errors when ...

Visual Effects

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Oct 31, 2024

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Version/s: 2022.3.51f1, 6000.0.24f1, 6000.1.0a1

How to reproduce:1. Open the attached “IN-86325“ project2. In the Project window double click on the “FX_Smoke (18)“ prefab (located... Read more

0
votes
Won't Fix

[Linux] Crash on DebugStringToFile when starting Editor due to an OpenS...

Linux

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Jul 14, 2022

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Version/s: 2022.2.0b3, 2023.2.0a1

Reproduction steps:1. Download and open the attached project called "PitayaExample.zip"2. Open the Example scene3. Enter Play mode R... Read more

1
votes
Won't Fix

WaitForEndOfFrame is not executed when using the Editor frame-step

Scripting

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Mar 21, 2018

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Version/s: 2017.3.0p3

Reproduction steps:1. Open the attached project "DebugUpdateOrder.zip";2. Open the example scene;3. Enter a play mode and observe th... Read more

0
votes
Fixed

[Editor] Unity crashes ticking "Require ES3.1" or "Require ES3.1+AEP"

Editor - Other

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May 14, 2015

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Version/s: 5.1.0f1

When ticking "Require ES3.1" or "Require ES3.1+AEP" with OpenGLES3 API on Android Player, unity crashes. 1. Open project.2. Switch t... Read more

0
votes
Fixed

Player crashes when precompiled assembly name includes apostrophe

IL2CPP

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Feb 19, 2021

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Version/s: 2020.2.0b2, 2020.2.2f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open user attached Project2. Build and Run Expected result: The Player launchesActual result: The Player crash... Read more

0
votes
Fixed

[Unity Test Runner] Tests with Assembly Definition files are delayed for...

Unity Test Runner

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Jun 21, 2018

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Version/s: 2017.4.3f1

Reproduction steps:1. Open project <redacted>;2. Open Window -> Test Runner;3. Select "Run All" for running tests. Expected... Read more

0
votes
Fixed

[Adreno GPU] Line artifacts with realtime shadows

Mobile Graphics

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Mar 30, 2017

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Version/s: 5.6.0f3

Line artifacts are observed with realtime directional shadows. The issue is noticed with devices that has Adreno GPU. Steps for repr... Read more

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