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Color shifts on the edge of particles when sharpening using TAA
Reproduction steps: 1. Open the project attached by the user 2. Zoom in on the Game View using the Scale slider 3. Enter Play mode 4... Read more
[HDRP] NullReferenceException errors are thrown on exiting from the Play...
NullReferenceException errors are thrown on exiting from the Play mode when Look Dev window is opened. Steps to repro: 1. Create a... Read more
[HDRP] Light Anchor Gizmos aren't visible when selecting the GameObject ...
Reproduction steps: 1. Open the attached "1383942.zip" project 2. Open the "New Scene" Scene 3. Select the "Cube" GameObject 4. In t... Read more
[HDRP] Unlit transparent Material shows multiple reflection of the same ...
How to reproduce: 1. Open the attached "1335500_Repro" project 2. open the Scene "SampleScene" 3. In the Scene view inspect the "Pla... Read more
[HDRP] Volume gizmos visibility is linked to inspector
Not sure if this is a feature or a bug. 1) Open any HDRP project 2) Disable volume gizmos via dropdown menu in scene view (see vide... Read more
[HDRP] Fog effect on secondary Camera creates an opaque sky effect on th...
Reproduction steps: 1. Create a new HDRP template project 2. Create a new Camera 3. Set the new Camera's background to "None" and Cu... Read more
[HDRP] Importing a model with a 3ds Max Physical Material assign an inco...
How to reproduce: 1. Open the attached project named "HDRP-Import-Reproduction.zip" 2. Open the "__QA_LOOK_HERE" folder 3. Select th... Read more
[HDRP] IES profile breaks point light after increasing resolution past 1024
1) Open a new Oudoor scene in HDRP 2) Drag the prefab into the scene 3) Notice the IES cookie is working fine 4) On IES asset import... Read more
Alembic model glitches Scene View when it uses HDRP Materials
[Update: see comment, the alembic model in the project includes NaN normals] Reproduction steps: 1. Open attached project "AlembicT... Read more
[HDRP] RenderTexture memory usage increases when using RTT Camera and Sh...
Reproduction steps: 1. Open attached "HDRP-Unused-RenderTexture-Allocation.zip" project and Scenes/rtt-shadows scene 2. Enter the Pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Visual glitches when using Handles API
- The RGBA color values are inconsistent when comparing two identical colors set in the Inspector
- Weird behaviour in TextMeshPro Link Example sample when hovering over single letters after hovering over a word
- RegisterValueChangedCallback is triggered when the Label of a TextField is changed
- Changing the Visual Element size moves it when two visual elements are close to each other