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0
votes
By Design

[NetworkWriter] NetworkWriter.Write always takes values from the start o...

Networking

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Jun 23, 2016

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Version/s: 5.4.0b20

Steps to reproduce: 1. Open attached project "808515.zip"2. Open scene "repro"3. Run it4. In console notice comparison of NetworkWri... Read more

2
votes
Fixed

[Shadows] Camera.Render() clears _CameraDepthTexture if there's a shadow...

Shadows/Lights

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Feb 20, 2015

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Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Open scene "scene"3. Comment out line 47 "QualitySettings.shadowDistance = 0;" in DeferredPa... Read more

0
votes
Fixed

"Failed to find entry-points" is thrown when importing old Scripts

Universal RP

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Apr 18, 2023

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Version/s: 2021.3.22f1

Mono.Cecil.AssemblyResolutionException: Failed to resolve assembly: 1. What Happened on Unity 2021.3.22f1 in a New project with no o... Read more

0
votes
Fixed

[Android] A global reference table overflow is encountering when passing...

Mobile

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Jun 01, 2018

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Version/s: 2017.4.3f1

To reproduce: 1. Download attached project "AndroidJavaTest.zip" and open in Unity2. Open SCENE_NAME scene3. Change platform to "And... Read more

0
votes
Fixed

[Video][Crash] It's possible to enter negative and 0 dimensions for vide...

Video

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Mar 22, 2017

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Version/s: 2017.1.0a4

To reproduce:1. Enable Transcode2. Set Dimensions to negative values or zero3. Click apply Actual: If Dimensions are set to negative... Read more

0
votes
By Design

EditorApplication.playModeStateChanged event is inaccurate when raised f...

Scene Management

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Sep 23, 2021

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Version/s: 2019.4, 2019.4.16f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button4. Observe the Console E... Read more

0
votes
Won't Fix

Differences between Memory Usage Shown in Profiler and in Windows Task M...

Profiling

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May 06, 2015

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Version/s: 5.1.0b5

Reproduction steps:1. Open attached project "GetPixelsLargeTex"2. Open scene "ImportBigFile"3. Hit play, let the scene run in the ed... Read more

0
votes
By Design

NativeArray's performance on iOS is not as expected like in editor and A...

Package: Entities

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Jun 10, 2018

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Version/s: 0.0.12-preview.4

To reproduce:1. Open users attached project "DestroyEntityBug.zip"2. Open "SampleScene.unity" scene3. Enter play mode4. Observe the ... Read more

0
votes
Not Reproducible

Crashes on CachedReader::InitRead when reimporting a corrupted Prefab

Serialization

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Aug 06, 2019

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Version/s: 2019.3.0a11

How to reproduce:1. Open attached Unity project2. Reimport Assets/Water_Splashes/Prefabs/BigSplash_Size_B.prefab Reproducible with: ... Read more

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