Search Issue Tracker

Fixed in 2018.3.X

Fixed in 2017.4.X

Votes

0

Found in

2017.4.3f1

Issue ID

1044728

Regression

No

[Android] A global reference table overflow is encountering when passing arguments to Java

Mobile

-

To reproduce:

1. Download attached project "AndroidJavaTest.zip" and open in Unity
2. Open SCENE_NAME scene
3. Change platform to "Android"
4. Run logcat
5. Build and run the project on an Android device
6. When screen reads Approximately "Sent: 6000", you should observe "global reference table overflow"
7. After that .apk becomes unresponsive and sometimes crashes

Notes:
- Logcats are shared in the comments section
- This issue is reproducible only on Android devices
- This issue is not reproducible in iOS devices
- This issue is not reproducible in Windows and OSX Standalones
- This issue is not reproduced in Editor
- On Unity 2018.1, 2018.2 and 2018.3 I can not reproduce this issue because .apk does not load for some reason

Devices:
- Samsung Galaxy S9, OS: 8.0.0, CPU: arm64-v8a, GPU: Mali-G72 - Reproduced
- Google Pixel 2, OS: 8.1.0, CPU: arm64-v8a, GPU: Adreno (TM) 540 - Reproduced
- iPhone 7, iOS: 11.2.6, CPU: A10 - Not Reproduced

Reproduced on Unity 2017.1.4p2, 2017.2.3p1, 2017.3.2f1 and 2017.4.5f1
For some reason on Unity 2018.* I can not reproduce this issue because .apk does not load for some reason

Comments (1)

  1. pisontech

    Feb 07, 2020 18:46

    We are seeing this issue on the latest version of Unity when sending byte arrays from the Java side to our Unity app

Add comment

Log in to post comment