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IndexOutOfRangeException is thrown when right-clicking on Additional Sha...
Reproduction steps:1. Open the attached “CanvasError.zip” project2. Open the “SampleScene”3. Select the “Canvas” GameObject from the... Read more
[Vive][SteamVR] Play Mode stops or the Editor closes once XR processes (...
Steps to reproduce:1. Create a new VR project2. Set it up for a Vive VR device3. Enable SteamVR4. Enter Play Mode and confirm SteamV... Read more
[Linux][Vulkan] Silent crash when the Player window is resized
Reproduction steps:1. Create a new 3D project2. Open the Project Settings window (Edit > Project Settings)3. Set Linux Graphics A... Read more
[6.1 Priority] Longer build name exceeds the available display area in t...
Steps to reproduce: Create a new project Go to "File" ->"Build Profiles" Click the "Add Build profile" button Observe the "Name" ... Read more
Blend Tree Slider does not adapt if outside allowed range on change of T...
Steps to reproduce: Open a Unity Project Create a new Animator Controller via Assets > Create > Animation > Animator Contro... Read more
PlayerSettings does not apply to aab when building via the CLI
Reproduction steps:1. Download and extract the “Android Test Build.zip” project2. Open “Android Test Build/buildTest.sh“ script with... Read more
"No valid input image found." is thrown when building the Project
How to reproduce:1. Open the attached project "Tanks.zip"2. Build the project for Android Expected results: No errors are thrown in ... Read more
Mesh Rendered GameObject using the SpriteLitDefault Material becomes inv...
How to reproduce:1. Open the attached “IN-92544” project2. Open the “SampleScene”3. Enter Play mode4. Observe the result Expected re... Read more
"InvalidOperationException" is thrown when binding a Scriptable Object a...
Steps to reproduce:1. Open the attached “UITK-Sample-main.zip” project2. In the Assets folder, open “Party/UI/Party.uxml”3. In the H... Read more
Creating and then deleting the "Integration Update: Rotation" block brea...
How to reproduce:1. Create a new Unity project and install the Visual Effects Graph package2. Create a new VFX Graph and open it3. I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor