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Votes

0

Found in

6000.0.34f1

6000.1.0b1

Issue ID

UUM-95758

Regression

Yes

Mesh Rendered GameObject using the SpriteLitDefault Material becomes invisible when animating with the URP Sprite-Lit-Default Shader

-

How to reproduce:
1. Open the attached “IN-92544” project
2. Open the “SampleScene”
3. Enter Play mode
4. Observe the result

Expected result: The square remains on the screen
Actual result: The square disappears

Reproducible in: 2023.3.0a7, 6000.0.34f1, 6000.1.0b1
Could not test with: 2021.3.47f1, 2022.3.56f1, 2023.3.0a6 (no Sprite-Lit-Default Shader)

Reproducible on: Windows 11
Not reproducible on: No other environments tested

Note: The issue does not occur when the GameObject material or the Animator Shader is set to Sprites-Default

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