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Under Consideration for 2021.3.X, 2022.3.X, 6000.0.X, 6000.1.X

Votes

0

Found in

2021.3.45f1

2022.3.56f1

6000.0.36f1

6000.1.0b4

7000.0.0a15

Issue ID

UUM-95775

Regression

No

Blend Tree Slider does not adapt if outside allowed range on change of Threshold values

-

*Steps to reproduce:*
# Open a Unity Project
# Create a new Animator Controller via Assets > Create > Animation > Animator Controller
# Open the new Animator Controller in the Animator Window by double clicking on it
# Right-click on the graph and create a New Blend Tree
# Double click on the created Blend Tree node to open it
# Observe that the initial node has a circular Slider Handle and it's default value is 0
# Select the initial node and add two Motion Fields to the Motion section in the Inspector
# Uncheck 'Automate Thresholds'
# Set the minimum Threshold (topmost Motion) to be higher than the value on the Slider (e.g. 0.2)

*Actual results:* The circular Slider Handle disappears. The value on the Slider is outside of the allowed range of values by the Motion Thesholds

*Expected results:* The circular Slider Handle remains. The value on the Slider is clamped to the range of values allowed by the Motion Thesholds

*Reproducible with versions:* 7000.0.0a15. 6000.1.0b4, 6000.0.36f1. 2022.3.56f1, 2021.3.45f1

*Not reproducible with versions:* - 

*Can't test with versions:* - 

*Tested on (OS):* Windows 11

*Notes:* - 

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