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0
votes
Fixed

Rigidbody 2D interpolation does not work when it is set during Runtime

Physics2D

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Mar 08, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps:1. Open the project inside of "INTERP_BUG.zip"2. Open and Play the "SampleScene" Expected: After three seconds, t... Read more

0
votes
Fixed

[iOS] Unity doesn't accept Bundle id if it is constructed differently (c...

iOS

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May 03, 2016

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Version/s: 5.3.3f1

Reproduction steps:1. Create new Project2. Open PlayerSettings3. Set Bundle Identifier to something with two dots [com.hello..world]... Read more

0
votes
Fixed

[2D][Sprite Shape Controller][Point Position]Inputting Point Position ma...

Package: 2D Sprite Shape

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May 23, 2018

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Version/s: 3.0.4

Steps to repro:1. Open attached project "test.zip" and open test scene2. Select SpriteShape and enter SpriteShape edit mode3. Click ... Read more

0
votes
By Design

Some TextMesh Pro Font Asset Preview Box items icons are tiny or nonexis...

Text (TextMeshPro)

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Sep 23, 2025

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Version/s: 2021.3.56f1, 2022.3.67f1, 6000.0.58f1, 6000.2.6f1, 6000.3.0b3, 6000.4.0a1

Reproduction steps:1. Create a new project2. Import TMP Essential Resources (Window > TextMeshPro > Import TMP Essential Resou... Read more

0
votes
Fixed

Editor crashes when trying access animation clip events through script

Animation

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Apr 19, 2015

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Version/s: 5.0.1f1

To reproduce:1. Open attached project2. Open test scene3. Press play4. Editor crashes Read more

0
votes
By Design

Async Method is still running in Edit mode when Play mode has been exited

Themes

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Mar 12, 2019

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Version/s: 2018.2.0b3, 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open the original project2. Navigate to Project -> Assets -> Scenes and open SampleScene3. Enter Play mo... Read more

0
votes
Fixed
0
votes
By Design

[ShaderGraph] Global illumination emission field is decoupled from the e...

ShaderGraph

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Mar 26, 2021

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Version/s: 2021.2.0a10

Steps to reproduce: 1. Create a new URP project or open an existing one2. Create a new Shader Graph by selecting Create > Shader ... Read more

0
votes
Fixed

Asset Postprocessor doesn't reimport .fbx file with animations on versio...

Asset - Database

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May 09, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached "BugRepro.zip" project2. Open the "Editor\BugReproAssetPostprocessor.cs" script3. Change the "... Read more

0
votes
Fixed

Context menu actions (Collapse All, Expand All, Enable All, Disable All,...

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Sep 01, 2025

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Version/s: 6000.0.56f1, 6000.1.16f1, 6000.2.2f1, 6000.3.0b1, 6000.4.0a1

Steps to reproduce: Create a new URP/HDRP project In Hierarchy, create a GameObject → Volume → Box Volume (etc) In the Volume compon... Read more

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