Search Issue Tracker
Fixed in 5.3.7
Votes
0
Found in
5.3.3f1
Issue ID
793819
Regression
No
[iOS] Unity doesn't accept Bundle id if it is constructed differently (com.company..product)
Reproduction steps:
1. Create new Project
2. Open PlayerSettings
3. Set Bundle Identifier to something with two dots [com.hello..world]
4. Try build for iOS
5. Error is thrown: "iPhoneBundleIdentifier has not been set up."
Expected: Because xCode allows this kind of naming, Unity should too.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment