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GetLocalizedString() returns Null when the Editor is not in Play mode
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Go to Window -> Asset Management -> Locali... Read more
Asset is not added to the Localization Shared group when the same Asset ...
How to reproduce: 1. Open the attached "1382726_Repro.zip" project 2. In the Project window select "AssetTable" 3. In the Inspector ... Read more
WebGL build freezes loading Localization Sprite Data
1) Open attached project 2) Create a WebGL player build and run 3) Player freezes at 90% - no errors in console. Read more
[Localization] NullReferenceException when pushing empty string to googl...
Reproduction steps: 1. Create a new project 2. Setup Google Sheet Service 3. Create a Table 4. Add an empty Key and push it to a Spr... Read more
[Localization] "O Auth" Authentication doesn't complete, authorized mess...
Steps to reproduce: 1. Create a new project with 2021.2.0a18 2. Setup the Google Sheet Service with "O Auth" Authentication [http... Read more
NullReferenceException appears when opening Localization Tables window M...
How to reproduce: 1. Open the attached "case_1339515.zip" 2. Select Window/Asset Management/Localization Tables 3. Right-click on th... Read more
"Active Locale" resets when restarting the Editor
To reproduce: 1. Open the project “BugReport” 2. Window → Asset management → Localization Scene Controls 3. Set “Active Locale” t... Read more
Text in the locale text field in the Localization Table window is not fu...
How to reproduce: 1. Open the attached “tables.zip” project 2. Open “Localization Tables” window (Menu > Window > Asset Management... Read more
Preview text stays disabled when LocalizedStringEvent component is removed.
1) Open attached project 2) Open scene SampleScene 3) Select Canvas/Text 4) Change the Active Scene locale to English if it... Read more
Error when use TextMeshPro Font Assets with Localized Property Variants
[https://forum.unity.com/threads/unity-localization-package-v1-3-1-error-when-use-textmeshpro-font-assets.1288388/#post-8165966] ... Read more
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