Search Issue Tracker
Fixed
Fixed in 1.5.0-pre.6
Votes
0
Found in [Package]
1.4.5
1.5.0-pre.5
Issue ID
LOC-1051
Regression
No
Preview text stays disabled when LocalizedStringEvent component is removed.
1) Open attached project
2) Open scene SampleScene
3) Select Canvas/Text
4) Change the Active Scene locale to English if it is not already. Notice the Text turns green and is disabled.
5) Remove the LocalizedStringEvent component, the text is still green and disabled but should have been restored when the component, that was controlling it, was removed.
See IN-62916 for further info
!image-2024-01-02-11-13-57-631.png!
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled
- Graphics Compositor breaks Unity rendering when the "Output Camera" is changed to a scene Camera and one Camera SubLayer is active
- The Editor freezes on RenderGraphViewer.Repaint when entering too many characters in search fields without character limits
- Adding a new SubLayer in Graphics Compositor renders BaseLayer darker and makes it flicker
Add comment