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Using ViewDir in custom Lightmap functions in shaders doesn't work
Open the project. Observe the two pink spheres The sahders on these spheres try and use custom lightmap functions including the opti... Read more
Serialized members of reference type are null until "poked" to serialize
To reproduce:1. Open attached project. It contains a script that contains a few different serialized members2. Attach the script to ... Read more
Instantiation of a prefab containing a rectTransform is not consistent b...
Steps to reproduce:Create a new project. Make a script which instantiates a prefab which is comprised of Panel parent and Text child... Read more
Array index is out of range errors when using cloth
To reproduce:1. Open the attached project2. Select the Plane in the scene (normal plane object, not the child of smallcloth)3. Selec... Read more
The SetAlpha call on a CanvasRenderer does not affect the children of th...
Steps to reproduce:1. Open the attached project and the scene2. Press play3. Observe that two child text elements rendering doesn't ... Read more
Unity 5.0 crashes when closing or switching projects
To reproduce:1. Create two empty projects2. Open one project3. Open the other project with the same editor4. Repeat steps 2-35. "Uni... Read more
Selection in fields on blend tree malfunctions on first select
To reproduce:1. Import the attached animator. It has a few Blend trees that can be used for testing this2. Open the animator window3... Read more
[Plugins] Using a plugin throws System.DllNotFoundException in 5.0
To reproduce:1. Run the 32-bit editor2. Open the "DLLInitialization" project in "Testprojects". It contains a plugin and an editor s... Read more
Shaders using complicated ## preprocessor don't compile in 4.5
Possibly duplicated of case 613073 - ## preprocessor regression when compiling into GLSL in 4.5 Read more
All about bugs
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