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InputAction.WasPressedThisFrame does not trigger when Update Mode is set...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/SampleScene.unity“ Scene3. Make sure that Update Mode ... Read more
Shadow is jittering when TAA is on, lens shift is enabled and the Camera...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
VideoPlayer.loopPointReached invokes twice when WaitForFirstFrame is ena...
Reproduction steps:1. Open the attached “Video Test.zip” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play... Read more
Converting empty groups along with nodes into a subgraph prevents subgra...
Steps to reproduce: Open VFX Graph Add Group node Add any node to the workspace e.g. Get Age (make sure it is not in group) Right cl... Read more
Information box is pushed up when resizing the Visual Element located in...
How to reproduce:1. Create a new Unity project2. Create the UI Document and open it3. Add a Button Visual Element to the Document4. ... Read more
Transparent objects cannot receive shadows from Point Light when Renderi...
How to reproduce:1. Open the attached “IN-93606“ project2. Open the “SampleScene“ and enter Scene View3. Observe the result Expected... Read more
ScriptUpdater does not work correctly when Chinese(Simplified) language ...
How to reproduce:1. Open Hub > Installs > Install Editor2. Select the “简体中文“ Language Pack3. Press “Install“ and wait until th... Read more
Crash on VFXValueWrapper::GetTexture when reimporting texture in use by ...
Reproduction steps:1. Open the attached “IN-93309.zip” project2. Open the “SampleScene”3. Ensure the “Flame Stream” VFX is in view a... Read more
The Input Action Asset will not update when the binding path has been ch...
How to reproduce:1. Open the “TIS.zip“ project2. Double-click “TestInputs“ Input Actions asset in the Project tab3. Expand and obser... Read more
Crash on RaiseException when watching an Interface Property
Reproduction steps:1. Open the attached project "CrashRepro"2. Open the “Assets/Scripts/Saving & Loading/SplashScreen.cs“ script... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field