Search Issue Tracker
Active
Votes
0
Found in
2022.3.58f1
6000.0.39f1
6000.1.0b7
6000.2.0a4
Issue ID
UUM-97921
Regression
No
ScriptUpdater does not work correctly when Chinese(Simplified) language support is enabled and compiler messages are localized
How to reproduce:
1. Open Hub > Installs > Install Editor
2. Select the “简体中文“ Language Pack
3. Press “Install“ and wait until the version installs
4. Extract and open the “LangBug.zip“ project
5. Go to Preferences > Languages then Select the “简体中文“ Language and check the box underneath
6. Restart the project
7. Observe the Console
Expected result: No errors are thrown in the Console
Actual result: “Assets\ShowPlayerLoop.cs(2,32): error CS0234” error is thrown
Reproducible in: 2022.3.58f1, 6000.0.39f1, 6000.1.0b7, 6000.2.0a4
Reproduced on: Windows 11 Pro (23H2)
Not reproduced on: No other environment tested
Notes:
- If there are package errors in the Console try to resolve them, then the error will be thrown
- To save time, I’ve decided to test this issue with the same Language Pack copied and pasted to other versions of the Editor
- If this is a regression, then this way might not be suitable to look for the regressed version, and it might mean that the bug is related to the Language Packs themselves
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used
Add comment