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Votes

0

Found in

6000.0.38f1

6000.1.0b6

6000.2.0a4

Issue ID

UUM-97917

Regression

No

Crash on RaiseException when watching an Interface Property

-

Reproduction steps:
1. Open the attached project "CrashRepro"
2. Open the “Assets/Scripts/Saving & Loading/SplashScreen.cs“ script in Visual Studio
3. Add a breakpoint on line 14 and attach it to Unity
4. In the Editor Enable debugging for this session and enter the Play mode
5. When it hits the Breakpoint add “IStorage.CanStore“ to “Watch 1“

Expected result: an error appears or debugging stops without crashing the editor
Actual result: Editor crashes

Reproducible with: 6000.0.38f1, 6000.1.0b6, 6000.2.0a4
Couldn’t test with: 2022.3.57f1 - Console errors

Reproducible on: Windows 11
Not reproducible on: No other environment tested

First few lines of stack trace:

{noformat}0x00007FF81365837A (KERNELBASE) RaiseException
0x00007FFF92F30C1C (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\utils\mono-log-common.c:143] mono_log_write_logfile
0x00007FFF92F1C822 (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\eglib\goutput.c:172] monoeg_g_logv_nofree
0x00007FFF92F1C8FC (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\eglib\goutput.c:217] monoeg_assertion_message {noformat}

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