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[Collision] Plane collision causes erratic behaviour in editor mode
Plane collisions seem to penetrate the plane and render a frame before the collision kicks in a lifts the particle back to the plane... Read more
Terrain - vertex animation using incorrect phase
Terrain Billboard Shader Incorrect The diffuse lighting component of the TreeCreatorBarkRendertex.shader isn't limited to being abo... Read more
Creating a prefab while the record button is pressed in the animation wi...
Steps to reproduce : - create a sphere - open the animation window and press record - save the clip - drag the sphere from Hierarch... Read more
System.Net.HttpWebRequest.Create() throws a NotSupportException using 2....
To reproduce: See attached screencast in project folder Read more
External: Mouse scroll wheel events not recognised in fullscreen mode us...
Mouse scroll wheel events not recognised in FF fullscreen. Testing 3.5.6 and manual runtime input testing project. Repro Steps: 1... Read more
"Invalid generic argument" when building for Flash
1) What happened When building for Flash, I get this error Invalid generic argument, specifically - Failed to convert type 'ICS_Un... Read more
Hierarchy expands every time an object in the scene is selected
The bug: hierarchy expands every time an object in the scene is selected, resulting in a long, difficult to manage list (in case of ... Read more
In flash runtime: A value typed local variable, allocated
In flash runtime: A value typed local variable, allocated from the pool, gets used inside a closure created by an anonymous delegate... Read more
WWW audioclip freezes iOS before playing it
To reproduce: 1. Open project iOSWWWBug_3.5 2. Build and run on iOS (xcode project already attached - test) Read more
Implement correct error for unsupported browsers. (UO2).
Implement correct unsupported error message when using an unsupported browser. Read more
All about bugs
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Latest issues
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