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Checking "Best Fit" option in uGUI text makes lags on android when updating
Using uGUI text element with 'best fit' option causes it to lag for a bit on Android when text is updating. It works fine, when 'Bes... Read more
Nvidia Control Panel overrules the Player Settings/Configurations in th...
To reproduce:- Make sure that Stereo 3D is enabled in your Nvidia Control Panel- Open the attached project and launch scene "scene-s... Read more
uGUI scroll view example is broken on WP8
The scroll view example does not work and throws out of memory exceptions To reproduce:1. Open attached project. It is the uGUI exam... Read more
Missing link to the other class in CurrentInputModule page
In the EventSystem.currentInputModule (..Documentation/html/en/ScriptReference/EventSystems.EventSystem-currentInputModule.html') de... Read more
Filled UI image is not updated when the fillAmount is set to 0 and progr...
To reproduce this bug: 1. Open the attached project2. Run 'Test scene'3. Notice that 'Image filled' image does not show but the fill... Read more
RectTransform scale resets to 0 when playing animation
To reproduce this bug: 1. Open the attached project ( BugProj)2. Open 'BugScene'3. Select Image (Canvas->Image) in the hierarchy4... Read more
TrueTypeFontImporter.GenerateEditableFont does not work
TrueTypeFontImporter.GenerateEditableFont always generates a font that cannot be loaded as it's format is not supported. However, us... Read more
"Sorting Layer" of Sprite Renderer is not drawn bold when overwritten in...
How to reproduce:1. Start a new project2. Create an empty GameObject3. Add a SpriteRenderer component4. Drag the GameObject to the p... Read more
Monitor selection for Mac/Linux resolution dialog
-e: an option to select the output screen was added to Windows resolution dialog of standalone builds but it is not available for th... Read more
Standalone player is always on top
To reproduce:1. Open new project2. Make Windows Standalone build3. Run build in Windowed mode4. Drag player window around screen5. T... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size