Search Issue Tracker
Not Reproducible
Votes
0
Found in
4.0.0b8
Issue ID
489275
Regression
No
Creating a prefab while the record button is pressed in the animation window causes the prefab to be created without a material.
Steps to reproduce :
- create a sphere
- open the animation window and press record
- save the clip
- drag the sphere from Hierarchy to the Project view
- notice that the prefab has no material
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Torbach78
Dec 11, 2013 17:36
http://issuetracker.unity3d.com/issues/applying-changes-to-a-prefab-while-animation-is-recording-causes-the-prefab-to-lose-its-material