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Enabling Deep Profile on Standalone Profiler crashes the Standalone Prof...
Steps to reproduce:1. Create a new project or open an existing one2. Open Standalone Profiler3. Enable Deep Profile4. Switch to Edit... Read more
Dependency exception thrown when Entities Game Object Entity Script is A...
Steps to reproduce:1. Open the "EntitiesBug" Project2. Enter the Play Mode3. Check the Console for errors Expected result: there are... Read more
Settings Search results not always matching search term correctly
Steps to reproduce: Open a Project. Open Edit > Project Settings View Player > Other Settings > Rendering and observe the "... Read more
Crash on FMOD::ChannelGroup::addGroup when importing MIXER file with FMOD
How to reproduce:1. Open the attached project from "1335777casefmod.zip"2. Observe crash Reproducible with: 2021.2.0a16Not reproduci... Read more
InvalidCastException is thrown with specific Layout when selecting anyth...
How to reproduce:1. Open the user's attached project2. Load the user's provided Layout (Window -> Layouts -> Load Layout from ... Read more
[WP8] Serialization Weaver fails to resolve System.Windows.Visibility
To reproduce:1. Open repro.zip. It's a project that contains a .dll that uses System.Windows.Visibility2. Build for WP83. Notice the... Read more
AudioImporter - Preload Audio Data setting is showing up in per-platform...
How to reproduce: 1- Import an audio file in a new project (attached one to the bug report).2- Select it to show its inspector.3- On... Read more
Microsoft speech recognition plugin causes crash when used in play mode
To reproduce: 1.Setup microsoft speech recognition engine2.Download and open attached project3.Attach UsePlugin script to MainCamera... Read more
Data gets corrupted after passing it into a static method of the same st...
Steps to reproduce:1) Extract and open the project attached by user (Corruption_Test.zip).2) Open scene 'corruption.unity'.3) Press ... Read more
[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...
To reproduce:1. Build and run attached project1a On Android you have to enable multithreaded rendering in PlayerSettings2. Tap aroun... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project Auditor suggests to update package to a lower version than installed when the recommended package version is not the latest version
- Low performance when multiple meshes using BlendShape are rendered on screen
- TMP Dropdown visually corrupts or disappears when its own GameObject is assigned to "Caption Image" or "Placeholder" elements
- Usymtool tries to upload GameAssembly.pdb when it doesn't exist after building with Mono backend
- “NullReferenceException” error thrown in the Console when running HDRP Wizard “Fix All” in URP project after installing HDRP Package