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Xbox controller's View and Share buttons are not registered correctly wh...
How to reproduce: # Open the attached project “IN-16317.zip“ # Open the “Assets/New Controls.inputactions” # Expand the “New a... Read more
Action Map doesn't work anymore after disabling and enabling it when the...
Reproduction steps: # Open the attached project # Enter the Play Mode # Observe the “WASD” movement keys' behaviour in the Game Vie... Read more
[Input System] Collider OnPointer event not registering when on second d...
How to reproduce: 1. Open the attached project "ColliderMultiMonitorSizeIssue.zip" 2. Build And Run the project 3. Click the gree... Read more
Second ReadValue<Vector2> returns a zero vector when the Action Maps are...
Reproduction steps: 1. Connect a Gamepad 2. Open the user’s attached project 3. Enter Play Mode 4. Press and hold any D-Pad button o... Read more
"InvalidOperationException" errors appear in the Console when using the ...
Reproduction steps: 1. Open the user’s attached project 2. Enter Play mode 3. Hold the “A” key and observe the Console window ... Read more
NullReferenceException error when trying to paste an Action Map into an ...
Reproduction steps: 1. Open the attached “InputMapPaste.zip” project 2. Open the “InputSystem_Actions.inputactions” from the Proje... Read more
Opening the project throws a "System.ArgumentException: An item with the...
How to reproduce: 1. Open the user’s attached project 2. Observe the Console Expected result: No errors are thrown Actual resu... Read more
Mouse delta events not captured on Android + Meta Quest when reaching th...
Reproduction steps: # Open the user’s attached project (“UnityInputSystemMouseBug.zip”) # Build And Run on an Oculus Quest device #... Read more
[Input System] PS4 Controller causes large CPU lag spikes when connected...
How to reproduce: 1. Open the attached project “IN-20593.zip“ 2. Open the (Project Settings > Input System Package) 3. Ensure ... Read more
CPU usage spikes in the Input System when a gamepad and another input me...
How to reproduce: 1. Open the attached “InputSystem_PlayerInputTest“ project 2. Open the “TestScene“ Scene 3. Connect a gamepad ... Read more
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