Search Issue Tracker
Fixed
Votes
0
Found in [Package]
1.4.3
Issue ID
ISXB-325
Regression
Yes
Second ReadValue<Vector2> returns a zero vector when the Action Maps are the same
Reproduction steps:
1. Connect a Gamepad
2. Open the user’s attached project
3. Enter Play Mode
4. Press and hold any D-Pad button on the Gamepad
5. Observe the Console
Expected result: Both ReadValue<Vector2> results are the same
Actual result: Second ReadValue<Vector2> result is always (0.00, 0.00)
Reproducible with: 1.4.1 (2020.3.41f1, 2021.3.7f1), 1.4.3 (2020.3.41f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15)
Not reproducible with: 1.3.0 (2020.3.41f1, 2021.3.7f1, 2022.1.10f1, 2022.2.0b3, 2023.1.0a3)
Reproducible on: Ubuntu 20.04.5, Windows 10 Enterprise 21H2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Unsupported texture format R16 for a swizzle" error and texture is not correctly rendered when using texture Swizzle and reimporting texture asset
- Tab order is incorrect after re-ordering
- [Ubuntu] Red squares instead of ticks in dropdown options
- Multiple simultaneous input with the touch screen sometimes leaves button in not default state
- Crash on ShowDelayedContextMenu(bool) when changing the Size options of a Visual Element in the UIToolkit Inspector
Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-254