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[UDP] Initialization fails when running the UDP Sample Project in Editor
Initialization fails for the Sample Project in Editor and Exception: JNI: Init'd AndroidJavaObject appears. The sample project is av... Read more
ScriptableRendererFeature.Create() is being called more than once in pla...
Steps:1. Open attached project (20210115_URP_RenderCallback.zip)2. Open RenderingCallback scene3. Hit Play4. Observe console- there ... Read more
[HDRP] Wireframe overlay in scene debug views are offset when moving the...
Steps to reproduce: 1. Download the attached project (HDRP-DebugViewWireframeBug) or open an existing one2. In the Scene view, selec... Read more
AssetBundles are not released in IL2CPP builds
How to reproduce:1. Open the attached "1269771.zip" project2. Build Asset Bundles for Windows Standalone using WIndows > Asset Bu... Read more
[URP][ShaderGraph] NaN is returned when using the RoundedRectangle node
How to reproduce:1. Open the user's attached project "SGVRBugs.zip"2. Load the Scene "Scene"3. Make sure the Scene window is opened ... Read more
[Shuriken] Property under the Line Renderer is going out of panel when t...
In Line Renderer 'Simplify' property is going out of panel while decreasing the size of the Inspector window. Steps to repro:1. Crea... Read more
[Mac] [OpenGLCore] Mac crashed on resetting all Layouts when OpenGLCore ...
When OpenGLCore Graphics API set then Set any Layout and on applying'Reset All Layouts' resulting macOS get crashed. Refer attached ... Read more
USS variables are broken on IOS
- Open test suite on IOS- Open USS - variables tab Expected: Square should be blueActual: Square is green. I was able to reproduce w... Read more
NullReferenceException when selecting a Dropdown Component override in t...
How to reproduce:1. Create a new Unity project2. Create a new UI Dropdown GameObject3. Create a Prefab from this dropdown by draggin... Read more
[ShaderGraph] Boolean keywords disappear from the Inspector after changi...
How to reproduce:1. Open the user's attached "ShaderGraphKeywords.zip" project2. Open the "New Shader Graph" Shader Graph in the Pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- "GraphicsBuffer.IsValid()" returns incorrect result when SkinnedMeshRenderer is disabled
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