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Typed text doesn't appear in an input field when the Chinese language is...
Reproduction steps: 1. Download the “Chinese (Simplified, China)“ language pack on Windows (“Start → Settings → Time & Language → L... Read more
Script associated with "GlobalVolumeFeature" is missing when inspecting ...
Reproduction steps: 1. Create a new project using the Universal Core 3D template 2. In the “Project” tab, open the “Settings“ fo... Read more
Editor capture warning text in Memory Profiler doesn't wrap to next line
*Steps to reproduce:* # Open a Unity project # Install the com.unity.memoryprofiler package via the Package Manager (Window > P... Read more
Clearable "RenderingCommandBuffer" errors are thrown in the Console when...
*Steps to reproduce:* 1. Create a new project using Universal 3D Template 2. Wait for the project to load 3. Observe the Co... Read more
[Quest] Game View displays the last frame when Switching Screen Mirrorin...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Connect Ques... Read more
Tooltips sometimes display additional black/grey/clear sections which ca...
*Steps to reproduce:* # Create a new URP Project. *Either:* * Window > Analysis > Render Graph Viewer. * Hover over the X a... Read more
OnPostprocessPrefab modifies the source Prefab when fields are edited ou...
How to reproduce: 1. Open the attached “IN-86620” project 2. Select the “TestPrefab” in the Project window 3. Observe the values... Read more
"Articulation Body" fails to move the GameObject when the "XDrive's" "Ta...
Reproduction steps: 1. Open the attached project “AnimateArticulationDrive.zip“ 2. Open the “SampleScene“ 3. Enter Game Mode 4... Read more
[HDRP] HDRP Look Dev has no button leading to the documentation
How to reproduce: 1. Create an empty HDRP project 2. Go to Window -> Rendering -> Look Dev 3. Observe the top bar Expected re... Read more
[Android] Artifacts appear when instantiating a prefab on a PowerVR Rogu...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Build and run the Player (File > Build And Run) 3. Inside the Player... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GPU utilization increases by 20% on Meta Quest headsets when Render Graph is enabled on 6000.0.16f1 and higher
- Value on Slider (Int) control in UI Builder displays as default when saving UI Document
- Color mismatch in UI Builders Library panel when the Editors theme is set to Light Mode
- [Android ] "AndroidJNI.ToBooleanArray" returns a random non-zero value instead of "IntPtr.Zero" when the method argument is null
- Non-HDR color picker opens when selecting material color with HDR enabled