Search Issue Tracker
Not Reproducible
Not Reproducible in 2021.3.X
Votes
0
Found in
2021.3.45f1
Issue ID
UUM-84474
Regression
Yes
Clearable "RenderingCommandBuffer" errors are thrown in the Console when creating project using Universal 3D Template
Steps to reproduce:
1. Create a new project using Universal 3D Template
2. Wait for the project to load
3. Observe the Console window
Actual results: Clearable error is thrown in the Console "RenderingCommandBuffer: shader Hidden/Internal-Loading: invalid pass index 1 in DrawMesh"
Expected results: No errors in the Console window
Reproducible with versions: 2021.3.45f1
Not reproducible with versions: 2021.3.44f1
Tested on (OS): Windows 11
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
Resolution Note:
Using 2021.3.48f1 we were unable to reproduce this issue.
Resolution Note (2021.3.X):
Using 2021.3.48f1 we were unable to reproduce this issue.