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[HDRP] Project loses reference to the SRP Asset when building with batch...
Reproduction steps: 1. Create a new project with HDRP template or open an existing one 2. Close the project and delete the Library f... Read more
[HDRP] Black and white spots appear on the Sprites when the exposure val...
How to reproduce: 1. Open user's attached "HDRP Flicker Test" project 2. Open the "SampleScene" Scene 3. Look at the "New Sprite" Ga... Read more
[HDRP][DXR] A GameObject is not rendered when its Layer is 4th or higher...
How to reproduce: 1. Open the attached "1345515_Repro" project 2. Open the Scene "SampleScene" 3. Inspect the cubes in the Scene/Gam... Read more
[HDRP] Rendering command Buffer exception thrown on opening a project in...
Rendering command Buffer exception is thrown on opening a project in HDRP Template Steps to Repro: 1. Create a new Project in HDRP... Read more
[HDRP] [Compositor] NullReferenceException errors are thrown on disablin...
NullReferenceException errors are thrown on disabling New SubLayer in Render Schedule. Steps to repro: 1. Create a new HDRP project... Read more
[HDRP][DXR] Pixelated edge with raytrace reflection in HDRP ttemplate DXR
Repro: - get hdrp-template-dxr branch from github - go to the 3rd room and look at the spheres - see that they have some pixelated ... Read more
Multi-Pass Rendering Mode is used instead of Single-Pass when using HDRP
How to reproduce: 1. Open the attached "1259624_Repro" project 2. Open the Scene "SampleScene" 3. Enter the Paly Mode 4. Open the Fr... Read more
Wireframe tessellation on the HDRP/LitTessellation Material is reacting ...
How to reproduce: 1. Open the user's attached "Tessellation Bug" project 2. Open the Scene "OutdoorsScene" 3. In the Hierarchy selec... Read more
[HDRP] Light intensity gets reset to its initial value when you set it b...
How to reproduce: 1. Open the user's attached "LightIntensityBug" project 2. Open the "Main" Scene (found in the Assets/Scenes folde... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scrollbar becomes unusable when adding Elements to the List
- "One or more data file missing for baking set NewScene Baking Set. Cannot load shared data." error in Player when a specific project is built
- Choosing new HDR Colour using RGB values breaks colour on Intensity Selectors
- Rendering/Decal Layer Mask options are different inside Prefab Mode and outside Prefab Mode when the project is upgraded to Unity 6
- Incorrect Realtime GI Light Probes baking when more than one Light Probe Group is used and "Baked Global Illumination" is enabled