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Fixed in 8.3.1
Votes
0
Found in [Package]
7.5.2
Issue ID
1259624
Regression
No
Multi-Pass Rendering Mode is used instead of Single-Pass when using HDRP
How to reproduce:
1. Open the attached "1259624_Repro" project
2. Open the Scene "SampleScene"
3. Enter the Paly Mode
4. Open the Frame Debugger (Window->Analysis->Frame Debugger)
5. Enable the Frame Debugger
Expected results: Frame Debugger shows rendering everything only once, Single-Pass Render Mode is used
Actual results: Frame Debugger shows rendering once for the left eye and once for the right eye, Multi-Pass Render Mode is used
Reproducible with: 7.5.2 (2019.4.17f1)
Not reproducible with: 8.3.1 (2020.1.17f1), 10.2.2 (2020.2.0f1, 2021.1.0a10)
Could not test with 8.0.1, 8.2.0 (2020.1.15f1) because of the CS0117 error
Notes:
- The issue is not reproducible using URP
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Resolution Note (fix version 8.3.1):
Fixed in HDRP 8.3.1 available in Unity 2020.1.17f1 and 10.2.2 available in Unity 2020.2.0f1 and 2021.1.0a10