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Fixed in 10.0.0-preview.27
Votes
0
Found in [Package]
9.0.0-preview.54
Issue ID
1267181
Regression
No
CustomPassDrawer script is being called every time when the Editor is refreshed
How to reproduce:
1. Open the attached "CustomPassDrawer" project
2. Open the "ColorCheck" Scene (found in the Assets/Scenes folder)
3. In the Hierarchy select the "Sky and Fog Volume" GameObject
4. Open the Inspector (Window->General->Inspector)
5. Run the mouse over the Component variable fields in the Inspector to cause the Editor to refresh
Expected results: No "CustomPassDrawer Has Been Called" message is logged every Editor refresh
Actual results: A "CustomPassDrawer Has Been Called" message is logged every Editor refresh
Reproducible with: 8.2.0, 9.0.0-preview.54 (2020.1.0b6, 2020.2.0b5)
Not reproducible with: 10.0.0-preview.27 (2020.2.0a20, 2020.2.0b5)
Could not test with: 0.1.21, 7.4.3 High Definition RP versions and 2018.4.27f1, 2019.4.11f1, 2020.1.0b5 Unity version because of the CS0115 error
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Resolution Note (fix version 10.0.0-preview.27):
Fixed in High Definition RP 10.0.0-preview.27