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Sprite Skin deformation breaks when using MaterialPropertyBlock to set I...
How to reproduce:1. Open the attached “IN-102621” project2. Open the “SampleScene” Scene3. In the Hierarchy expand the “Rig Deformat... Read more
Model preview camera is reset to a different position after turning a 3D...
How to reproduce: 1. Import the "Dragon Crashers" sample into Unity2. Open the "Scene_Prefabs_Lineup" scene3. In the Hierarchy, unde... Read more
Hierarchy of Bones changes aren't applied in Skin Editor
How to reproduce:1. Open the project 'case_1325600-LittleSimWorldInterview'2. Select 'BodyShape' Sprite from Sprite Folder3. Click '... Read more
[2D] Null reference on selecting sprite sub component when Geometry and ...
When Geometry and Weights are applied to the sprite in Skinning editor and sprite subcomponent is selected in the project window the... Read more
[UIR] Exception thrown on applying changes of "Sprite Import Settings" i...
When Editor in the Play Mode along with Sprite Editor window is opened, Switching Skinning Editor mode to Sprite Editor and apply ch... Read more
[2D] ArgumentOutOfRangeException thrown continuously on Reverting the Ed...
On Reverting the Edges from Skinning Editor causes the editor to throws ArgumentOutOfRangeException continuously, refer the attached... Read more
Project with 2D Animation package throws 'ArgumentException' when creati...
To reproduce:1. Open attached project ("case_1222158-Sample.zip")2. From menu bar select Assets > Create > UIElements > UXM... Read more
[2D][SkinningEditor] Vertex weight field in weight slider becomes empty ...
[2D][SkinningEditor] Vertex weight field in weight slider becomes empty when linking vertex to new bone Repro steps:1. Open sample p... Read more
[2D] Sprite Library Editor window throws NullReferenceException error wh...
Reproduction steps:1. Open the attached “IN-103279_SpriteLibEditor_Bug.zip“ project2. Open the Sprite Library Editor window (Window ... Read more
[SpriteResolver] Category field is set to "No Category" after pressing t...
Reproduction steps: Open the “SpriteResolverBug” project Open “SampleScene” scene Select the “Main Camera” GameObject in the Hierarc... Read more
All about bugs
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