Search Issue Tracker
By Design
Votes
0
Found in [Package]
4.0.1, 3.0.8, 3.0.2
Issue ID
1207759
Regression
No
[Sprite Editor] Bone name overlap with a dropdown icon when "Vertex Weight" checkbox enabled and name of bone is selected
Bone name overlaps with a dropdown icon when "Vertex Weight" checkbox enable under "Weight Slider" panel and name of bone is selected, refer attached video and screenshot
Steps to repro:
1. Create a new project
2. Window > Package Manager > 2D Animation(4.0.0) > Install
3. Import Sample Project Under 2D Animation Package
4. Asset > Unity Technology > 2D Animation > Sample > Sprite > Boris
5. Open Sprite Editor > Skinning Editor
6. Select Weight Slider and focus on sprite
7. Select sprite vertex > Weight Slider panel > Vertex Weight
8. Enable checkbox > Select bone name
Actual Result:
Bone name overlap with dropdown icon
Expected Result:
Bone name visible clearly
Reproducible on:
2020.1.0a18, 2019.3.0f5
Note: 2D animation package 3.0.2 is introduced in unity 2019.3.0a10
Package Found version: 4.0.1, 4.0.0, 3.0.8, 3.0.5, 3.0.2
Environment:
Windows 10 & macOS 10.14
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader transparency, discard, and clip are not working when using the Player
- Error is thrown when clicking on warning in the console
- Long IL2CPP build time when project has a .ufbx library wrapper
- Cursor doesn't change to the resizing when using the Rect Tool and the Sprite is too close to the bottom of the Scene View
- InvalidOperationException exception is thrown when Editor Default Text Rendering Mode is set to "Bitmap" and Editor Font is set to "System Font" and an array is expanded in the Inspector Window
Resolution Note:
Users should click on the popup to get the full name.
As users can use a bone name of an arbitrary length, there is no perfect UX to show the full bone name in the Weight Slider Window. For 4.2.0, the popup length in the Weight Slider Window has been increased.